World of warcraft computer set up 20066/20/2023 ![]() ![]() Overcoming virtual challenges is addictive but also time-consuming The noise of computer generated monsters being slain in cyberspace rings out as twelve young Chinese men sit huddled over computer screens in a dingy room on the first floor.Īll are playing the online computer game World of Warcraft - but not for fun. In a scruffy apartment building down a muddy back alley in the provincial town of Wuxue in Hubei Province, one of China's newest industries is taking off. Not surprisingly though, the companies making these games are unhappy that others are cashing in off the back of their online success. It is estimated the market in buying and selling these virtual game items is already worth nearly $900m (£484.7m), and so-called "gold-farming" factories are springing up all over China. ![]() This is the online computer game economy where people assume characters and play to win virtual 'gold' which they can then spend in their game.īut to build up this credit can take hours, or even days - so around the world, some gamers are paying others to do the hard work for them. ![]() Players can take time to build up virtual gold to buy their weaponsĬhina is exploiting a new industry - and it exists in the shadowy world of fantasy monsters and virtual treasure.
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